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@@ -119,7 +119,7 @@ export default {
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userTimeout: 1000 * 60 * 5, // 用户操作超时设置,毫秒
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exitTimeout: 1000 * 60 * 60 * 999999, // 用户超时后多久断开会话
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maxTimeout: 1000, // 会话超时时间,允许掉线后引擎保存多久,在该时间内可重新连接到会话,否则会创建新的会话
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- debug: false // 是否启用调试,开启后调用Native接口时会使用console.log进行记录
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+ debug: true // 是否启用调试,开启后调用Native接口时会使用console.log进行记录
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});
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//2.[可选]监听连接成功消息
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player.on("Connected", () => {
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@@ -133,7 +133,8 @@ export default {
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console.log("Disconnected from engine", e);
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isClearEle.value=true;
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playerConnState = false
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- facModelLoadState.value=false
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+ facModelLoadState.value=false;
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+ modelLoadState={};
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//currentTargetType.value='';
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//4.[推荐]尝试重新连接
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reconntimer = setTimeout(function () {
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@@ -291,7 +292,7 @@ export default {
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player.Native.Settings.set('specularIntensity', 'float', 1.2);//初始化高光强度
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if(modelLoadState[currentTargetType.value]==null){
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var cf = "data://models/T_03.pr";
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- var errStr = await PlayerUtils.call(Native.Model.loadModel, currentTargetType.value, cf);
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+ var errStr = await PlayerUtils.call(Native.Model.loadModel, 'IN03', cf);
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modelLoadState[currentTargetType.value] = true;
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}
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showMarker(currentTargetType.value);
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@@ -310,7 +311,7 @@ export default {
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player.Native.Settings.set('specularIntensity', 'float', 1.2);//初始化高光强度
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if(modelLoadState[currentTargetType.value]==null){
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var cf = "data://models/T_03.pr";
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- var errStr = await PlayerUtils.call(Native.Model.loadModel, currentTargetType.value, cf);
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+ var errStr = await PlayerUtils.call(Native.Model.loadModel, 'IN03', cf);
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modelLoadState[currentTargetType.value] = true;
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}
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showMarker(currentTargetType.value);
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@@ -329,8 +330,8 @@ export default {
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player.Native.Settings.set('diffuseIntensity', 'float', 1);//初始化光线强度
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player.Native.Settings.set('specularIntensity', 'float', 1.2);//初始化高光强度
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if(modelLoadState[currentTargetType.value]==null){
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- var cf = "data://models/d2.pr";
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- var errStr = await PlayerUtils.call(Native.Model.loadModel, currentTargetType.value, cf);
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+ var cf = "data://models/T_03.pr";
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+ var errStr = await PlayerUtils.call(Native.Model.loadModel, 'IN03', cf);
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modelLoadState[currentTargetType.value] = true;
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}
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showMarker(currentTargetType.value);
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