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@@ -9,12 +9,12 @@
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<body onclick="$('#imp_item,#date_select,#day_select').hide();$('#search_result').html('').hide();$('#search input').val('')">
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<div id="loading_a1"></div>
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<div id="loading">正在加载模型中...</div>
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-<div for="FAC" id="top" class="top topfac">
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+<div for="FAC" id="top" class="top topfac">
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<div title="返回主视图"
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style="cursor: pointer;position: absolute;right: 10px;top: 25px;height: 38px;width: 38px;text-align: center;"
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onclick="backMasterView()"><img src="image/view.png"></div>
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</div>
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-<div for="IN03" id="top" class="top top03 hideDiv">
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+<div for="IN03" id="top" class="top top03 hideDiv">
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<div title="返回主视图"
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style="cursor: pointer;position: absolute;right: 10px;top: 25px;height: 38px;width: 38px;text-align: center;"
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onclick="backMasterView()"><img src="image/view.png"></div>
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@@ -2792,7 +2792,7 @@
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})
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}
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- function backMasterView() {
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+ function backMasterView() {
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zoomCount=0;
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switch(currentTargetType){
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case "FAC":
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@@ -2817,8 +2817,13 @@
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} catch (e) {
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}
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}
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- player.Native.Camera.goHome(1)
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player.Native.Camera.moveTo([235.678127000173, 13.38107286701451, 74.13573809425804], [-1248.3191825020908, -262.59031050373517, -409.93944372657353], [-0.30023176822741604, -0.055832565112502126, 0.9522308596238611], 1);
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+ // 使用异步函数
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+ (async () => {
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+ setTimeout(function() {
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+ player.Native.Camera.setAnchorPos([-24.12020492553711,7.372551441192627,32.57069396972656]);
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+ }, 3000);
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+ })();
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}
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//2号楼内部最佳视图
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@@ -2842,12 +2847,12 @@
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player.Native.CameraAnimation.stop();
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} catch (e) {
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}
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- }
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+ }
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player.Native.Camera.moveTo([59.56050392473782, -16.715593393512307, 33.88405960390085], [-225.90035917394823, 266.6367338252189, -87.93132661854877], [-0.2057201109308161, 0.20420057431057317, 0.9570691518431909], 1);
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// 使用异步函数
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(async () => {
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setTimeout(function() {
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- player.Native.Camera.setAnchorPos([-127.20165252685547, 43.73373031616211,11.815496444702148]);
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+ player.Native.Camera.setAnchorPos([-80.51578521728516,45.08513259887695,11.685993194580078]);
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}, 3000);
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})();
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}
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@@ -2942,7 +2947,7 @@
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var cf = "data://models/T_03.pr";
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var errStr = await PlayerUtils.call(Native.Model.loadModel, currentTargetType, cf);
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modelLoadState[currentTargetType] = true;
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- }
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+ }
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await player.Native.Model.setModelVisible(currentTargetType,true);
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player.Native.CameraAnimation.clearKeyFrame();
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}
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@@ -3050,7 +3055,7 @@
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loadFacModel(Native);
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setTimeout(function(){
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if (document.getElementById("loading") != null) document.getElementById("loading").remove(true) //加载完成,移除Loading
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- if (document.getElementById("loading_a1") != null) document.getElementById("loading_a1").remove(true)
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+ if (document.getElementById("loading_a1") != null) document.getElementById("loading_a1").remove(true)
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},4000);
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//调整视角,使其达到最佳初始效果
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@@ -3108,7 +3113,7 @@
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default:
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break;
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}
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- backMasterView();
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+ backMasterView();
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}else{
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moveFacAnything("LClick", event);
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}
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